Changes between Version 10 and Version 11 of GamePerformance


Ignore:
Timestamp:
Aug 20, 2013, 10:24:59 AM (11 years ago)
Author:
fabio
Comment:

Update. Dunno if "Other RedFox Patches" are in the megapatch now

Legend:

Unmodified
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  • GamePerformance

    v10 v11  
    88||Long/Tile Pathfinder Rewrite||#1756||Big||Stalled||
    99||Short/Vertex Pathfinder Rewrite||#1942||Big||Not started||
     10||Memory allocation reduction|| #1995 ||Big||Work in progress||
    1011||Incremental update of pathfinder's passability grid||#930||Medium||Stalled, to do with new pathfinder||
    1112||Upgrade [https://developer.mozilla.org/en-US/docs/SpiderMonkey SpiderMonkey] from [https://developer.mozilla.org/en-US/docs/SpiderMonkey/1.8.5 1.8.5] to [https://developer.mozilla.org/en-US/docs/SpiderMonkey/24 24]||#1886 [http://www.wildfiregames.com/forum/index.php?showtopic=17289 forum thread]||Medium||Work in progress||
     
    1415||ComponentManager optimization||#1860||Medium||Work in progress||
    1516||ModelRenderer.cpp optimization||#1859||Medium||Work in progress||
     17||Implement caching of terrain normals||#2039||Medium||Work in progress||
    1618||UnitAI/UnitMotion repathing improvement||#1200||Medium||Not started||
    1719||Sim interpolation optimization (game and editor)||#1846 #1858 #1865 #1906 r13500||Medium||Landed in alpha13, reverted in alpha14||
    1820||Non behavior changing optimizations||#1923 [http://www.wildfiregames.com/forum/index.php?showtopic=17310 forum thread]||Small||Work in progress||
    19 ||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started||
     21||Other Kuranes patches||#2022 #2023 #2024 #2026||?||Work in progress||
     22||Better terrain normal calculation||#1987||Small||Work in progress||
     23||Other RedFox Patches||#2007 #2020 #2027 #2029||?||Work in progress||
     24||Implement an Octree||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread] #2016||?||Not started||
    2025||Rewrite the AI base system in C++||[http://www.wildfiregames.com/forum/index.php?showtopic=16991 forum thread]||?||Not started||
    2126||Benchmark mode||#837||n/a||Not started||
     
    2631{{{#!table style="background: LightGreen"
    2732||= Feature =||= Relevant link(s) =||= Performance impact =||= Status =||
     33||GetPercentMapExplored optimization||#2012||Medium||Landed in alpha14||
     34||Optimization for foam generation||r13555||Small||Landed in alpha14||
    2835||VBO support for minimap entity rendering||r13454||Small||Landed in alpha14||
    2936||Water improvement||r13374||Small||Landed in alpha14||