Changes between Version 15 and Version 16 of GameplayFeatureStatus


Ignore:
Timestamp:
Dec 9, 2010, 10:01:54 PM (13 years ago)
Author:
Philip Taylor
Comment:

update status; remove obsolete scheduling markers

Legend:

Unmodified
Added
Removed
Modified
  • GameplayFeatureStatus

    v15 v16  
    22
    33Features that are largely completed are marked ~~like this~~.
    4 
    5 Features that we probably want to complete for a first developer-oriented alpha release are marked with ^[A1]^.
    6 
    7 Features that we probably want to complete for a later player-oriented alpha release are marked with ^[P]^.
    84
    95Before working on a feature, it should be broken down into more detail and added as a Trac ticket (with a reference to the ticket added from this page).
     
    1814     [source:ps/trunk/source/simulation2/components/CCmpPathfinder.cpp Pathfinder]
    1915   * Old description: [wiki:XML.Entity.Actions.Move]
    20    * ^[A1]^ ~~''Walking''~~
     16   * ~~''Walking''~~
    2117   * ''Running/charging''
    2218     * Adds combat bonus (see #213)
     
    2723     * Components: [source:ps/trunk/source/simulation2/components/CCmpPosition.cpp Position]
    2824   * ''Pathfinding''
    29      * ^[A1]^ ~~''Basic pathfinding''~~
     25     * ~~''Basic pathfinding''~~
    3026     * ~~''Better pathfinding''~~
    3127     * ''More better pathfinding''
     
    4238     [source:ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js UnitAI]
    4339   * Old description: [wiki:XML.Entity.Actions.Attack], [wiki:XML.Entity.Traits.Armour]
    44    * ^[A1]^ ~~''Basic attacks''~~
     40   * ~~''Basic attacks''~~
    4541   * ''Secondary attacks'' (automatic switching between ranged and melee weapons)
    46    * ^[A1]^ ~~''Projectiles''~~
     42   * ~~''Projectiles''~~
    4743     * [GameplayDesignProjectiles Current design]
    4844     * ''Accuracy effects''
     
    5349     [source:ps/trunk/binaries/data/mods/public/simulation/components/Health.js Health]
    5450   * Old description: [wiki:XML.Entity.Traits.Health]
    55    * ^[A1]^ ~~''Death''~~
    56    * ^[P]^ ~~''Corpses''~~
    57      * ^[P]^ ~~''Decay''~~
     51   * ~~''Death''~~
     52   * ~~''Corpses''~~
     53     * ~~''Decay''~~
    5854   * ''Healers''
    5955     * Old description: [wiki:XML.Entity.Actions.Heal]
     
    7268     [wiki:List:_Entities:_Nature:_Fauna], [wiki:List:_Entities:_Nature:_Fauna:_Herd],
    7369     [wiki:List:_Entities:_Nature:_Geological:_Minerals]
    74    * ^[A1]^ ~~''Basic resource gathering''~~
    75    * ^[P]^ ''Dropsites''
     70   * ~~''Basic resource gathering''~~
     71   * ~~''Dropsites''~~
    7672   * ~~''Kill animals before gathering meat''~~
    7773   * ''Corrals''
     
    7975     * Old description: [wiki:List:_Entities:_Player:_Structures#Field]
    8076     * ''Decay''
    81    * ^[P]^ ~~''Auto-select nearby resources''~~ (when the currently targeted resource is exhausted)
     77   * ~~''Auto-select nearby resources''~~ (when the currently targeted resource is exhausted)
    8278
    8379 * '''Building construction'''
    8480   * [GameplayDesignConstruction Current design]
    8581   * Related tickets: #499
    86    * ^[A1]^ ''Placement constraints'' (on map; ~~not on obstruction;~~ not on water; ~~on visible land~~)
    87    * ^[A1]^ ~~''Population effects''~~
     82   * ''Placement constraints'' (on map; ~~not on obstruction;~~ not on water; ~~on visible land~~)
     83   * ~~''Population effects''~~
    8884     * Old description: [wiki:XML.Entity.Traits.Population]
    89    * ^[A1]^ ~~''Resource usage''~~
    90    * ^[A1]^ ~~''Foundations''~~
    91    * ^[A1]^ ''Flatten terrain''
     85   * ~~''Resource usage''~~
     86   * ~~''Foundations''~~
     87   * ''Flatten terrain''
    9288   * ''Animation''
    9389   * ''Diminishing returns with more builders''
    94    * ^[P]^ ~~''Repair''~~
     90   * ~~''Repair''~~
    9591     * Old description: [wiki:XML.Entity.Actions.Repair]
    9692
     
    9894   * [http://www.wildfiregames.com/forum/index.php?showtopic=13027 Current design]
    9995   * Old description: [wiki:XML.Entity.Actions.Create], [wiki:XML.Entity.Traits.Creation]
    100    * ^[A1]^ ~~''Training queues''~~
    101    * ^[P]^ ~~''Rally points''~~
     96   * ~~''Training queues''~~
     97   * ~~''Rally points''~~
    10298
    103  * ^[P]^ '''Research'''
     99 * '''Research'''
    104100   * Old description: [wiki:XML.Tech]
    105101   * ''Research queues''
    106102   * ''Tech effects''
    107103
    108  * ^[P]^ '''Settlements'''
     104 * '''Settlements'''
    109105   * Old description: [wiki:List:_Entities:_Nature:_Geological:_Other]
    110106
     
    118114   * Old description: [wiki:XML.Entity.Traits.Garrison]
    119115
    120  * ^[P]^ '''Auras'''
     116 * '''Auras'''
    121117   * Old description: [wiki:XML.Entity.Traits.Auras]
    122    * ''Detect range entering/leaving''
     118   * ~~''Detect range entering/leaving''~~
    123119   * ''Modify unit stats''
    124120
    125  * ^[P]^ '''LOS'''
     121 * '''LOS'''
    126122   * Old description: [wiki:XML.Entity.Traits.Vision]
    127123   * ~~''Determine from units''~~
     
    138134     [source:ps/trunk/binaries/data/mods/public/simulation/components/UnitAI.js UnitAI]
    139135   * Old description: [wiki:XML.Entity.Traits.AI]
    140    * ^[P]^ ~~''Order queues''~~
     136   * ~~''Order queues''~~
    141137   * ''Stances''
    142138   * ''Scouting''
     
    147143     * Old description: [wiki:XML.Entity.Actions.Escort]
    148144   * ''AI players''
    149      * ^[A1]^ Extremely primitive AI framework
     145     * Extremely primitive AI framework
    150146     * Decent AI
    151147
    152148 * '''Audio'''
    153149   * Old description: [wiki:TDD_Audio]
    154    * ^[A1]^ ~~''Basic sound group integration''~~
     150   * ~~''Basic sound group integration''~~
    155151
    156152 * '''Territories'''
     
    171167     [source:ps/trunk/binaries/data/mods/public/simulation/components/GuiInterface.js GuiInterface],
    172168     [source:ps/trunk/binaries/data/mods/public/gui/session_new/ session GUI code]
    173    * ^[A1]^ ''Unit selection''
     169   * ''Unit selection''
    174170     * ~~''Selection rendering''~~
    175171       * Old description: [wiki:XML.Entity.Traits.Footprint]
    176172     * ~~''Bandboxing''~~
    177      * ^[P]^ ''Numbered groups''
    178    * ^[A1]^ ~~''Health bars''~~
     173     * ''Numbered groups''
     174   * ~~''Health bars''~~
    179175     * Old description: [wiki:XML.Entity.Traits.Health]
    180    * ^[A1]^ ~~''Minimap''~~
     176   * ~~''Minimap''~~
    181177     * Old description: [wiki:XML.Entity.Traits.MiniMap]
    182178   * ''Go to hero unit''
    183    * ^[P]^ ''Go to idle worker''
    184    * ^[P]^ ''Detect combat''
     179   * ''Go to idle worker''
     180   * ''Detect combat''
    185181   * ''In-game manual''
    186182
    187  * ^[P]^ ~~'''Networking'''~~
     183 * ~~'''Networking'''~~
    188184
    189185 * '''Hero units'''