Changes between Version 26 and Version 27 of GameplayFeatureStatus


Ignore:
Timestamp:
Jun 18, 2012, 1:31:18 AM (12 years ago)
Author:
historic_bruno
Comment:

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Legend:

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  • GameplayFeatureStatus

    v26 v27  
    77||Sound code redesign / refactoring ||#961 #1223||WIP||
    88||Advanced AI[[BR]](AI that can handle islands and other difficult cases)||#973||open ended||
    9 ||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940||||
     9||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940 ||||
    1010||Tech / Research--Stats Modification||#3 #1358 #1376 #1410||WIP||
    1111||Atlas improvements [[BR]](Delete brush, forest brushes, double-click, band-boxing, etc.)||#96 #664 #678 #679 #944 #1122 #1213||partially complete||
     
    2929||Civ Bonuses and Team Bonuses||||||
    3030||Formation Bonuses and Behavior||#592 #593 #600||||
    31 ||Custom multiplayer lobby server|| ||WIP?||
     31||Custom multiplayer lobby server||#1504||WIP||
    3232||Directional Attack Bonuses (for flanking, ramming etc.)|| || ||
    3333||Entity alignment to terrain grid[[BR]]e.g. Units stay upright when going up hills.||#12|| ||