| 4 | {{{#!tr style="background: LightGreen" |
| 5 | ||~~Tech / Research--Unlocking (units/buildings unlocks)~~||#3||complete|| |
| 6 | }}} |
| 7 | {{{#!tr style="background: LightGreen" |
| 8 | ||~~Improved collada importer~~||#886 #243 #802||complete|| |
| 9 | }}} |
| 10 | {{{#!tr style="background: LightGreen" |
| 11 | ||~~Tech / Research--Stats Modification~~||#3 #1358 #1376 #1410 #1462||complete|| |
| 12 | }}} |
| 13 | {{{#!tr style="background: LightGreen" |
| 14 | ||~~Random peace and battle track cycling||#961 #1223||complete|| |
| 15 | }}} |
| 16 | {{{#!tr style="background: LightGreen" |
| 17 | ||~~Healing~~||#999||complete|| |
| 18 | }}} |
| 19 | {{{#!tr style="background: LightGreen" |
| 20 | ||~~Land / Water Trading~~||#30||complete|| |
| 21 | }}} |
| 22 | {{{#!tr style="background: LightGreen" |
| 23 | ||~~Battle detection~~||#1425||complete|| |
| 24 | }}} |
| 25 | {{{#!tr style="background: LightGreen" |
| 26 | ||~~Attack Bonuses (Paper-Rock-Scissors)~~||#1067||complete|| |
| 27 | }}} |
| 28 | {{{#!tr style="background: LightGreen" |
| 29 | ||~~Building Construction||#21 #576||complete|| |
| 30 | }}} |
| 31 | {{{#!tr style="background: LightGreen" |
| 32 | ||~~Tributes~~||#7||complete|| |
| 33 | }}} |
| 34 | {{{#!tr style="background: LightGreen" |
| 35 | ||~~Replay / Record||#9||complete|| |
| 36 | }}} |
| 37 | {{{#!tr style="background: LightGreen" |
| 38 | ||~~Units on Walls~~||#26 #797||complete|| |
| 39 | }}} |
| 40 | {{{#!tr style="background: LightGreen" |
| 41 | ||~~Triggers~~||#52 #53||complete|| |
| 42 | }}} |
| 43 | {{{#!tr style="background: LightGreen" |
| 44 | ||~~Custom multiplayer lobby server~~||#1504||complete|| |
| 45 | }}} |
| 46 | {{{#!tr style="background: LightGreen" |
| 47 | ||~~Capturing Buildings||#996||complete|| |
| 48 | }}} |
| 49 | {{{#!tr style="background: LightGreen" |
| 50 | ||~~Destruction Dust[[BR]] (Dust gets kicked up; leaves rubble decal for X amount of time)~~||#819 #1166||complete|| |
| 51 | }}} |
| 52 | {{{#!tr style="background: LightGreen" |
| 53 | ||~~Distance Fog~~||#276||complete|| |
| 54 | }}} |
| 55 | {{{#!tr style="background: LightGreen" |
| 56 | ||~~I18n localisation||#67||complete|| |
| 57 | }}} |
| 58 | {{{#!tr style="background: LightGreen" |
| 59 | ||~~Additional and randomly choose menu backgrounds|| #2993 ||complete|| |
| 60 | }}} |
| 61 | {{{#!tr style="background: LightGreen" |
| 62 | ||~~Garrisoned unit projectiles||#818||complete|| |
| 63 | }}} |
| 64 | {{{#!tr style="background: LightGreen" |
| 65 | ||~~Bloom~~|| [http://www.wildfiregames.com/forum/index.php?showtopic=16022 forum topic] ||complete|| |
| 66 | }}} |
| 67 | {{{#!tr style="background: LightGreen" |
| 68 | ||Diplomacy||#7||complete|| |
| 69 | }}} |
| 70 | {{{#!tr style="background: LightGoldenrodYellow" |
| 71 | ||Sound code redesign / refactoring ||#961 #1223 #1712 #1944 #1955 #1961 #1962||mostly complete|| |
| 72 | }}} |
| 73 | {{{#!tr style="background: LightGoldenrodYellow" |
| 74 | ||Pretty selection footprints||#824 #1368 #1517||mostly complete|| |
| 75 | }}} |
| 76 | {{{#!tr style="background: LightGoldenrodYellow" |
| 77 | ||Mac OS compatibility||#514 #741 #847 #931 #947 #1112 #1147 #1320[[BR]] #1326 #1554 #1593 #2304||mostly complete|| |
| 78 | }}} |
| 79 | {{{#!tr style="background: LightGoldenrodYellow" |
| 80 | ||~~Walls: Click-Drag (free placement)~~||#619 #786 #1217 #1449 #1529 #1565 #1566||mostly complete|| |
| 81 | }}} |
| 82 | {{{#!tr style="background: LightGoldenrodYellow" |
| 83 | ||Advanced obstruction boxes||#914 #1032 #1121||mostly complete|| |
| 84 | }}} |
| 85 | {{{#!tr style="background: LightGoldenrodYellow" |
| 86 | ||Save game||#702 #1088? #1089 #1090 #1324 #1666||partialy complete|| |
| 87 | }}} |
| 88 | {{{#!tr style="background: LightGoldenrodYellow" |
| 89 | ||Advanced AI[[BR]](AI that can handle islands and other difficult cases)||#973 #3003 ||partially complete|| |
| 90 | }}} |
| 91 | {{{#!tr style="background: LightGoldenrodYellow" |
| 92 | ||Atlas improvements [[BR]](Delete brush, forest brushes, ~~double-click, band-boxing~~, etc.)||#96 #664 #678 #679 #944 #1122 #1213 #1943||partially complete|| |
| 93 | }}} |
| 94 | {{{#!tr style="background: LightGoldenrodYellow" |
| 95 | ||Island maps[[BR]](AI, ship movement, pathfinding)|| #3002 || partialy complete || |
| 96 | }}} |
| 97 | {{{#!tr style="background: LightGoldenrodYellow" |
| 98 | ||Simple ~~wave~~ and splash sprites and particles.||#48 #1572||partialy complete|| |
| 99 | }}} |
| 100 | {{{#!tr style="background: LightGoldenrodYellow" |
| 101 | ||Usable mod support||#190 #304 #1838 #1940 #2019||partialy complete|| |
| 102 | }}} |
| 103 | {{{#!tr style="background: LightGoldenrodYellow" |
| 104 | ||Shader effects||#1429 #1493 #1497 [http://www.wildfiregames.com/forum/index.php?showtopic=16022 forum topic] ||partialy complete|| |
| 105 | }}} |
| 106 | {{{#!tr style="background: LightGoldenrodYellow" |
| 107 | ||Formation Bonuses ~~and Behavior||#592 #593 #600 #3523||partialy complete || |
| 108 | }}} |
7 | | {{{#!tr style="background: LightGreen" |
8 | | ||~~Tech / Research--Unlocking (units/buildings unlocks)~~||#3||complete|| |
9 | | }}} |
10 | | {{{#!tr style="background: LightGoldenrodYellow" |
11 | | ||Save game||#702 #1088? #1089 #1090 #1324 #1666||partialy complete|| |
12 | | }}} |
13 | | {{{#!tr style="background: LightGreen" |
14 | | ||~~Improved collada importer~~||#886 #243 #802||complete|| |
15 | | }}} |
16 | | {{{#!tr style="background: LightGoldenrodYellow" |
17 | | ||Sound code redesign / refactoring ||#961 #1223 #1712 #1944 #1955 #1961 #1962||mainly complete|| |
18 | | }}} |
19 | | {{{#!tr style="background: LightGoldenrodYellow" |
20 | | ||Advanced AI[[BR]](AI that can handle islands and other difficult cases)||#973 #3002 #3003 ||partially complete|| |
21 | | }}} |
22 | | ||Improved Ship movement[[BR]](basic animations, formations, and movement improvements)||#940 |||| |
23 | | {{{#!tr style="background: LightGreen" |
24 | | ||~~Tech / Research--Stats Modification~~||#3 #1358 #1376 #1410 #1462||complete|| |
25 | | }}} |
26 | | {{{#!tr style="background: LightGoldenrodYellow" |
27 | | ||Atlas improvements [[BR]](Delete brush, forest brushes, ~~double-click, band-boxing~~, etc.)||#96 #664 #678 #679 #944 #1122 #1213 #1943||partially complete|| |
28 | | }}} |
29 | | {{{#!tr style="background: LightGoldenrodYellow" |
30 | | ||Diplomacy||#7||partially complete|| |
31 | | }}} |
32 | | {{{#!tr style="background: LightGreen" |
33 | | ||~~Healing~~||#999||complete|| |
34 | | }}} |
35 | | {{{#!tr style="background: LightGoldenrodYellow" |
36 | | ||Mac OS compatibility||#514 #741 #847 #931 #947 #1112 #1147 #1320[[BR]] #1326 #1554 #1593 #2304||WIP|| |
37 | | }}} |
41 | | {{{#!tr style="background: LightGreen" |
42 | | ||~~Land / Water Trading~~||#30||complete|| |
43 | | }}} |
44 | | {{{#!tr style="background: LightGoldenrodYellow" |
45 | | ||~~Walls: Click-Drag (free placement)~~||#619 #786 #1217 #1449 #1529 #1565 #1566||mostly complete|| |
46 | | }}} |
47 | | ||Capturing Buildings||#996 |||| |
48 | | {{{#!tr style="background: LightGreen" |
49 | | ||~~Battle detection~~||#1425||complete|| |
50 | | }}} |
51 | | {{{#!tr style="background: LightGoldenrodYellow" |
52 | | ||Island maps[[BR]](AI, ship movement, pathfinding)|| || partialy complete || |
| 115 | {{{#!tr style="background: LightGoldenrodYellow" |
| 116 | ||Terrain flattening under buildings||#21 #2264||WIP|| |
| 117 | }}} |
| 118 | {{{#!tr style="background: LightGoldenrodYellow" |
| 119 | ||Civ Bonuses and Team Bonuses|| ||WIP|| |
| 120 | }}} |
| 121 | {{{#!tr style="background: LightGoldenrodYellow" |
| 122 | ||Different Game Modes ("Default", Classic, Others?)||#1649 #2459 #2160|| WIP || |
| 123 | }}} |
| 124 | {{{#!tr style="background: LightGoldenrodYellow" |
| 125 | ||Social features in multiplayer lobby[BR](clans, chat, leaderboards)|| #2668 #2516 #2448 || WIP || |