Changes between Version 37 and Version 38 of GettingStartedProgrammers


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Timestamp:
Nov 13, 2015, 4:11:28 PM (8 years ago)
Author:
wraitii
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  • GettingStartedProgrammers

    v37 v38  
    22
    33== Examples of possible contributions ==
    4  * Computer graphics: Examples include decals, vertex animation, vertex/pixel shader material framework.
     4Trac has a [http://trac.wildfiregames.com/query?status=assigned&status=new&status=reopened&keywords=~simple&col=id&col=summary&col=status&col=type&col=priority&col=milestone&col=component&report=16&order=priority category of tickets] that are considered "simple" and would be good introductory points. Other examples:
     5 * Computer graphics: Examples include new shaders or improved shaders, better animation support, etc.
     6 * Gameplay programming: Implementing technologies, creating various unit formations, writing random map scripts.
    57 * AI programming: Expand on the existing system and create custom AIs which are more advanced than the examples in SVN.
    6  * Gameplay programming: Implementing the mechanics behind trade, creating various unit formations, writing random map scripts.
    7 
     8 
    89== Getting the code and start programming ==
    910 * [wiki:BuildInstructions Build Instructions] - How to get the code and compile 0 A.D.