Changes between Version 2 and Version 3 of Heightmap_Library
- Timestamp:
- May 17, 2016, 11:19:53 PM (8 years ago)
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Heightmap_Library
v2 v3 9 9 * `MIN_HEIGHT` The minimum value of a heightmap of -20 (not cut by the engine) 10 10 * `MAX_HEIGHT` The maximum value of a heightmap of roughly 692 11 Between those vertices the t iles are placed (which is why there is one tile less in x/y direction then vertices).11 Between those vertices the terrain tiles are placed (which is why there is one tile less in x/y direction then vertices). 12 12 To get a better feeling for what one heightmap unit means for random maps: Terrain tile width = 4 meters. 13 13