Changes between Version 1 and Version 2 of List:_Maps:_Types:_Savanna


Ignore:
Timestamp:
2009-07-10 20:23:36 (4 years ago)
Author:
feneur
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • List:_Maps:_Types:_Savanna

    v1 v2  
    1 List: Maps: Types: Savanna 
    2  
    3 3.5. Savanna 
    4  
    5 * Region: 
    6  
    7 * Characteristics: 
    8 - An inter-zonal map between better watered mountain and desert or desert and tropic 
    9 - A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants 
    10 - Typically a rather flat plane map having an occasional hummock rises here and there. 
    11 - Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there. 
    12 - Note that Savanna biome maps are limited to elevation heights of mid-level and below, low-level. 
    13 - Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season. 
    14 - Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases.  
    15 - It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year. 
    16 - It is well endowed with animals including dangerous ones. 
    17 - Somewhat light on forest and stone but good for ore. 
    18 - Defensively or agressively the map may be fairly well balanced to open to agression. 
    19  
    20 * Typical Savanna type variations: 
    21 *Fortress 
    22 *Nomadic 
    23 *Herocide  
    24  
    25 * Packeting Parameters: 
    26 *Elevation Meshes 
    27 - Primary (Lowlands). 
    28 - Secondary (Midlands). 
    29 - Quaternary (Ocean Floor). 
    30 *Terrain Textures 
    31 - DIRT1 
    32 - DIRT3 
    33 - GRASS5 
    34 - SAND2 
    35 - FORFLOOR5 
    36 - ROAD1 
    37 - ROAD2 
    38 - WATER1 
    39 - WATER2 
    40 - WATER3 
    41 - RIVER1 
    42 - RIVER2 
    43 - RIVER3 
    44 - RIVER4 
    45 - RIVER5 
    46 - RIVER6 
    47 - RIVER7 
    48 *Flora Tree Objects 
    49 - TREE4 
    50 - TREE22 
    51 - TREE27 
    52 - TREE39 
    53 - TREE40 
    54 - TREE41 
    55 - TREE42 
    56 *Flora Plant Objects 
    57 - PLANT1 
    58 - PLANT2 
    59 - PLANT4 
    60 - PLANT5 
    61 - PLANT11 
    62 - PLANT17 
    63 - PLANT18 
    64 - PLANT22 
    65 *Fauna Objects 
    66 - ANIMAL1 
    67 - ANIMAL3 
    68 - ANIMAL4 
    69 - ANIMAL10 
    70 - ANIMAL11 
    71 - ANIMAL14 
    72 - ANIMAL15 
    73 - ANIMAL16 
    74 - ANIMAL18 
    75 - ANIMAL21 
    76 - ANIMAL26 
    77 - ANIMAL27 
    78 - ANIMAL28 
    79 - ANIMAL30 
    80 - ANIMAL32 
    81 - ANIMAL35 
    82 - ANIMAL36 
    83 - ANIMAL39 
    84 - ANIMAL40 
    85 - ANIMAL41 
    86 - ANIMAL42 
    87 - ANIMAL43 
    88 *Geological Objects 
    89 - GEOLOGICAL1 
    90 - GEOLOGICAL3 
    91 - GEOLOGICAL4 
    92 - GEOLOGICAL5 
    93 - GEOLOGICAL6 
    94 - GEOLOGICAL7 
    95 - GEOLOGICAL12 
    96 - GEOLOGICAL19 
    97 - GEOLOGICAL27 
    98  
    99 Savanna Land types: 
    100 3.5.1. Sahel 
    101  
    102 - Situated southside of the Atlas mountain range in North Africa. 
    103 - Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size. 
    104 - Civ Territories are divided as appropriate to the map. 
    105  
    106 Savanna Water types: 
    107 3.5.2. Gambia River 
    108  
    109 http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg 
    110 - Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map. 
    111 - The river has a few shallows crossings and is loaded with crocodiless along its course. 
    112 - Riverside stone or ore seam gathering is fraught with danger. 
    113 - Civ Territories are divided proportionately north and south of along the course of the river). 
     1'''3.5. Savanna'''[[BR]][[BR]]* '''__Region:__'''[[BR]][[BR]]* '''__Characteristics:__'''[[BR]]- An inter-zonal map between better watered mountain and desert or desert and tropic[[BR]]- A map characterised by broadly spaced clumps of trees which are a mixture of oaken-leafed evergreen, deciduous baobab, palm type trees and scrub type plants[[BR]]- Typically a rather flat plane map having an occasional hummock rises here and there.[[BR]]- Relatively open but does have occasional ‘strag’ trees and rocky outcrops here and there.[[BR]]- Note that ''Savanna'' biome maps are limited to elevation heights of mid-level and below, low-level.[[BR]]- Rains are predominantly and frequently heavy in summer but never snows, dry 'winter' season.[[BR]]- Savanna has very little water on it though it may have an occasional lake, stream, or river and dry sandy or muddy lakebeds with water holes; streams may run for wahile and then empty into shallow marshy lake having no outlet to the sea in some cases. [[BR]]- It is very green during the rainy season and for awhile thereafter (Autumn) but rather sere at other times of the year.[[BR]]- It is well endowed with animals including dangerous ones.[[BR]]- Somewhat light on forest and stone but good for ore.[[BR]]- Defensively or agressively the map may be fairly well balanced to open to agression.[[BR]][[BR]]* '''__Typical Savanna type variations__:'''[[BR]]'''*''Fortress'''''[[BR]]'''*''Nomadic'''''[[BR]]'''*''Herocide'' '''[[BR]][[BR]]* '''__Packeting Parameters__:'''[[BR]]'''*''Elevation Meshes'''''[[BR]]- Primary (Lowlands).[[BR]]- Secondary (Midlands).[[BR]]- Quaternary (Ocean Floor).[[BR]]'''*''Terrain Textures'''''[[BR]]- DIRT1[[BR]]- DIRT3[[BR]]- GRASS5[[BR]]- SAND2[[BR]]- FORFLOOR5[[BR]]- ROAD1[[BR]]- ROAD2[[BR]]- WATER1[[BR]]- WATER2[[BR]]- WATER3[[BR]]- RIVER1[[BR]]- RIVER2[[BR]]- RIVER3[[BR]]- RIVER4[[BR]]- RIVER5[[BR]]- RIVER6[[BR]]- RIVER7[[BR]]'''*''Flora Tree Objects'''''[[BR]]- TREE4[[BR]]- TREE22[[BR]]- TREE27[[BR]]- TREE39[[BR]]- TREE40[[BR]]- TREE41[[BR]]- TREE42[[BR]]'''*''Flora Plant Objects'''''[[BR]]- PLANT1[[BR]]- PLANT2[[BR]]- PLANT4[[BR]]- PLANT5[[BR]]- PLANT11[[BR]]- PLANT17[[BR]]- PLANT18[[BR]]- PLANT22[[BR]]'''*''Fauna Objects'''''[[BR]]- ANIMAL1[[BR]]- ANIMAL3[[BR]]- ANIMAL4[[BR]]- ANIMAL10[[BR]]- ANIMAL11[[BR]]- ANIMAL14[[BR]]- ANIMAL15[[BR]]- ANIMAL16[[BR]]- ANIMAL18[[BR]]- ANIMAL21[[BR]]- ANIMAL26[[BR]]- ANIMAL27[[BR]]- ANIMAL28[[BR]]- ANIMAL30[[BR]]- ANIMAL32[[BR]]- ANIMAL35[[BR]]- ANIMAL36[[BR]]- ANIMAL39[[BR]]- ANIMAL40[[BR]]- ANIMAL41[[BR]]- ANIMAL42[[BR]]- ANIMAL43[[BR]]'''*''Geological Objects'''''[[BR]]- GEOLOGICAL1[[BR]]- GEOLOGICAL3[[BR]]- GEOLOGICAL4[[BR]]- GEOLOGICAL5[[BR]]- GEOLOGICAL6[[BR]]- GEOLOGICAL7[[BR]]- GEOLOGICAL12[[BR]]- GEOLOGICAL19[[BR]]- GEOLOGICAL27[[BR]][[BR]]'''__Savanna Land types__:'''[[BR]]'''''3.5.1. Sahel'''''[[BR]][[BR]]- Situated southside of the Atlas mountain range in North Africa.[[BR]]- Is a somewhat open map having almost all of the characteristics stated above except for having no river of significant size.[[BR]]- Civ Territories are divided as appropriate to the map.[[BR]][[BR]]'''__Savanna Water types__:'''[[BR]]'''''3.5.2. Gambia River'''''[[BR]][[BR]][http://www.wildfiregames.com/~gamedesign/maps/352-gambiariver-detail001.jpg http://www.wildfiregames.com/~gamedesign/m...r-detail001.jpg][[BR]]- Characterised by having a river running through it east to west opening out onto the Atlantic Ocean toward the western edge of the map.[[BR]]- The river has a few shallows crossings and is loaded with crocodiless along its course.[[BR]]- Riverside stone or ore seam gathering is fraught with danger.[[BR]]- Civ Territories are divided proportionately north and south of along the course of the river).