Changes between Version 16 and Version 17 of Manual_SettingUpAGame


Ignore:
Timestamp:
Sep 7, 2012, 4:46:57 AM (12 years ago)
Author:
Erik Johansson
Comment:

updated for Alpha 11 (and fixed a lot of small things as well)

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  • Manual_SettingUpAGame

    v16 v17  
    77=== 1. Change Match Type ===
    88 * '''Scenario:''' Play a map with predefined terrain, units, and players.
    9  * '''Random:''' Play a random map with your choice of map size and players.
     9 * '''Random:''' Play a random map with your choice of map size and players.
    1010
    1111=== 2. Change Map Filter ===
     
    1616 * '''All Maps:''' Every map that is installed.
    1717
    18 === 3. Select player for this slot ===
     18=== 3. Select Map ===
     19Click on a map name to select it from the dropdown list, and see the information in the Map Info box to the right. You can also move between maps in the list by using the arrow keys to move up and down.
     20
     21=== 4. Number of players ===
     22Change the number of players for random maps, and displays the number of players for scenarios.
     23
     24=== 5. Map size ===
     25Change the size of the map for Random maps and displays the map size for scenarios (it's recommended for now to just play on the smaller maps, for performance reasons).
     26
     27=== 6. Victory condition ===
     28What conditions apply for winning a match. Currently only either Conquest or None is available. When set to Conquest the game ends when the enemy's/enemies' units/buildings are destroyed, and when it's set to None the game doesn't end until you choose to end it manually.
     29
     30=== 7. Reveal map ===
     31Will there be fog-of-war/shroud-of-darkness or should all the map be displayed from the start.
     32
     33=== 8. Teams locked ===
     34Can you change which team you're on after the game has started or not. '''Currently not having an effect on the game as there is no in-game way to change which team you are on.'''
     35
     36=== 9. Map description ===
     37Displays info about the map. The information consists of the number of players plus any information the map creator has entered for the map. Typically a description of what the map looks like and what you should focus on.
     38
     39=== 10. Map preview ===
     40An image preview of the map. For random maps usually an overview of what the entire map typically will look like. For scenarios sometimes an overview, and sometimes a detail image highlighting an important feature of the map.
     41
     42=== 11. Player Placement ===
    1943Can be either: You (as in you the human player), an AI, or Unassigned for no player (if there are units already on the map for that faction they will remain on the map and will attack if you get too close, but no new units will be trained and no new buildings will be constructed).
    2044
    21 === 4. Change AI options ===
    22 Click the 'c' to see a description of the AI as well as to set any settings provided. For the AIs provided with Alpha 8 there are no settings, but future and custom AIs might provide settings, and a description is included for all AIs included with Alpha 8.
     45=== 12. Civilization ===
     46Displays which civilization the player in this slot will be. For scenarios the civilization is set in the map files, and can not be changed, but for Random Maps you are also able to change which civilization the player who's going to play in this slot will play as. If set to Random it will choose one of the available civilizations randomly.
    2347
    24 === 5. Which Civilization ===
    25 Displays which civilization the player in this slot will be. For scenarios the civilization is set in the map files (more specifically in the XML file for the map), and it is likely to remain the case as they often are set up to work with that specific civilization, but for Random Maps you are also able to change which civilization the player who's going to play in this slot will play as.
    26 
    27 === 6. More info on civilization ===
     48=== 13. Info button ===
    2849Click the (i) to see more info about the Civilization, both some basic historical information and information about what makes this civilization special in-game. (Currently a lot of the information is not accurate as a lot of the things it talks about aren't implemented yet, or are not fully implemented, like formations, technologies etc.)
    2950
    30 === 7. Which Team ===
    31 If teams are set this is where it is shown which team each player is on, and this is where you can change teams for random maps. For scenarios teams are set in Atlas. Players on the same team can't attack each other and will win/loose together.
     51=== 14. Team ===
     52If teams are set this is where it is shown which team each player is on, and this is where you can change teams for random maps. For scenarios teams are set in the map files and can not be changed in game. Players on the same team can't attack each other and will win/loose together.
    3253
    33 === 8. Map Selection ===
    34 Click on a map name to select it, and see the information in the Map Info box below. You can also move between maps in the list by using the arrow keys to move up and down.
     54=== 15. Configure AI ===
     55Click the 'c' to see a description of the AI as well as to set any settings provided. For the AIs provided with Alpha 11 there are no settings, but future and custom AIs might provide settings, and a description is included for all AIs included with Alpha 11.
    3556
    36 === 9. Map Info ===
    37 Displays info about the map. The information consists of the number of players plus any information the map creator has entered for the map. Typically a description of what the map looks like and what you should focus on.
     57=== 16. Start game! ===
     58Start the game with the above settings.
    3859
    39 === 10. Number of Players ===
    40 Change the number of players for random maps, and displays the number of players for scenarios.
    41 
    42 === 11. Map Size ===
    43 Change the size of the map for Random maps and displays the map size for scenarios.
    44 
    45 === 12. Reveal Map ===
    46 Will there be fog-of-war/shroud-of-darkness or should all the map be displayed from the start.
    47 
    48 === 13. Victory Condition ===
    49 What conditions apply for winning a match. Currently only either Conquest or None. When set to Conquest the game ends when the enemie's/enemies' units/buildings are destroyed, and when it's set to None the game doesn't end until you choose to end it.
    50 
    51 === 14. Teams Locked ===
    52 Currently teams are always locked, and might continue to be for scenarios. Later you will be able to set whether or not teams should be locked or not, but diplomacy will have to be implemented first.
    53 
    54 === 15. Start game! ===
    55 Click here to start the game with the above settings.
    56 
    57 === 16. Main menu ===
    58 Click to go back to the main menu screen.
     60=== 17. Main menu ===
     61Go back to the main menu screen.
    5962
    6063== Hosting/Joining a Multiplayer game ==
     
    6568
    6669=== Setting up your server ===
    67 Either keep the existing username or enter a new one, and then press '''Continue'''. The comes the important part of making it possible for other people to connect to your game, there's two parts to this. First you need to make sure the game is accessible from the internet, most importantly that the UDP port 20595 is forwarded (see the documentation for your router/firewall/etc for info on port forwarding), but also by whitelisting/allowing 0 A.D. access through any firewalls etc. Secondly you need to tell people who want to play your IP, you can find your IP number here for example: [http://www.whatsmyip.org/ www.whatsmyip.org].
     70Either keep the existing username or enter a new one, and then press '''Continue'''. Then comes the important part of making it possible for other people to connect to your game, there's two parts to this. First you need to make sure the game is accessible from the internet, most importantly that the UDP port 20595 is forwarded (see the documentation for your router/firewall/etc for info on port forwarding), but also by whitelisting/allowing 0 A.D. access through any firewalls etc. Secondly you need to tell people who want to play your IP, you can find your IP number here for example: [http://www.whatsmyip.org/ www.whatsmyip.org].
    6871
    6972=== Joining an existing game ===
     
    7578[[Image(http://wildfiregames.com/images/0ad_gameplay_manual/multi_player_setup.jpg, nolink)]]
    7679
    77 See above in the single-player setup section for most options, as they are the same.
     80See above in the single-player setup section for most options, as they are the same. Note however that in a multiplayer game only the Host can change the settings.
    7881
    79 === 17. Chat and info ===
     82=== 18. Cheats ===
     83Enable or disable the use of [wiki:Manual_Cheats cheats] in this match.
     84
     85=== 19. Chat and info ===
    8086This area displays info on other players joining and leaving, and allow you to chat before starting the game. The chat is simple and straight-forward. Write messages, read messages. You can send messages both by clicking on the ''Send'' button and by pressing the Enter key on your keyboard. When you first get to the setup screen the focus is on the chat box, so you can start chatting immediately, but if you click somewhere else you'll need to click back in the chat to be able to write another message.