Changes between Version 1 and Version 2 of MaterialSystem


Ignore:
Timestamp:
2012-04-14 17:33:15 (14 months ago)
Author:
Philip
Comment:

document DISABLE_RECEIVE_SHADOWS

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  • MaterialSystem

    v1 v2  
    7272  * `vec3 specularColor` - color and brightness (components can be larger than 1.0). 
    7373 * `USE_TRANSPARENT` - `1` when the texture's alpha channel should be output by the fragment shader. 
     74 * `DISABLE_RECEIVE_SHADOWS` - `1` when shadows should not be cast onto this object.