Changes between Version 5 and Version 6 of Mod_Layout


Ignore:
Timestamp:
2012-05-30 03:00:34 (12 months ago)
Author:
historic_bruno
Comment:

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  • Mod_Layout

    v5 v6  
    2727==== meshes ==== 
    2828 
    29 A "mesh" is the term used for a 3D model, essentially the collection of vertices and faces that define its shape and how a 2D texture is mapped onto that shape. They are also typically stored in COLLADA format. Meshes are either static or skeletal/skinned/dynamic/animated. 
     29A "mesh" is the term used for a 3D model, essentially the collection of vertices and faces that define its shape and how a 2D texture is mapped onto that shape. They are also typically stored in COLLADA format. Meshes are either static or dynamic (aka animated, skeletal, skinned, rigged, boned). 
    3030 
    3131==== particles ====