Changes between Version 23 and Version 24 of Modding_Guide
- Timestamp:
- Jul 23, 2017, 12:55:40 AM (7 years ago)
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Modding_Guide
v23 v24 23 23 == How are mods used? == 24 24 25 As of Alpha 17, the game has a mod selection screen, which can be accessed through the main menu: '''Tools & Options > Mod Selection'''25 The game has a mod selection screen, which can be accessed through the main menu: '''Tools & Options > Mod Selection''' 26 26 27 27 [[Image(mod-selection-a17.jpg, 25%)]] … … 30 30 {{{ 31 31 #!sh 32 pyrogenesis.exe -mod= mymod -mod=anothermod ...32 pyrogenesis.exe -mod=public -mod=mymod -mod=anothermod ... 33 33 }}} 34 34 This will load the `public` mod first, then add all files from `mymod`, then adding all files from `anothermod` (replacing all already present files) and so on. 35 35 36 The ` public` mod is currently always loaded by default. Any files or folders in the `public` mod might be replaced or added to in a new mod. In fact by replacing the main menu page, it's possible to achieve a totally different game experience, without reusing any of the `public` mod (though it would require a lot of work).36 The `mod` mod is currently always loaded by default. Any files or folders in the `public` mod might be replaced or added to in a new mod. In fact by replacing the main menu page, it's possible to achieve a totally different game experience, without reusing any of the `public` mod (though it would require a lot of work). 37 37 38 38 == Which tools are needed? ==