Changes between Version 3 and Version 4 of ParticleFormat


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Timestamp:
Aug 14, 2012, 4:08:43 AM (12 years ago)
Author:
historic_bruno
Comment:

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  • ParticleFormat

    v3 v4  
    11= Particle file format =
    22
    3 Particle effects are specified with an XML file, stored in `binaries/data/mods/public/art/particles/`.
     3Particle effects are specified with an XML file, stored in [source:/ps/trunk/binaries/data/mods/public/art/particles/ art\particles] (see [wiki:Mod_Layout mod layout]).
    44
    55A typical particle effect file looks like:
    66{{{
     7#!xml
    78<?xml version="1.0" encoding="utf-8"?>
    89<particles>
     
    9091== Using particles ==
    9192
    92 To make use of particle effects in the game, you have to create an actor that links to them. An actor XML file like
     93To make use of particle effects in the game, you have to create an [wiki:Actors actor] that links to them. An actor XML file like
    9394{{{
     95#!xml
    9496<?xml version="1.0" encoding="utf-8"?>
    9597<actor version="1">