Changes between Version 11 and Version 12 of Rmgen_Library
- Timestamp:
- Apr 4, 2012, 10:56:52 PM (12 years ago)
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Rmgen_Library
v11 v12 4 4 == Map Coordinate System == 5 5 6 The map uses the same x,z coordinate system as in-game , with all units, including those for height, equal to the size of 1 tile (which is actually 4.0 model-space units). This seemed less confusing because most people will think in terms of tiles.6 The map uses the same x,z coordinate system as in-game (except for angles), with all units, including those for height, equal to the size of 1 tile (which is actually 4.0 model-space units). This seemed less confusing because most people will think in terms of tiles. Angles are defined as anticlockwise from the positive x axis, this is different from the game engine. 7 7 8 8 == Terrains ==