Changes between Version 11 and Version 12 of Rmgen_Library


Ignore:
Timestamp:
Apr 4, 2012, 10:56:52 PM (12 years ago)
Author:
Jonathan Waller
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • Rmgen_Library

    v11 v12  
    44== Map Coordinate System ==
    55
    6 The map uses the same x,z coordinate system as in-game, with all units, including those for height, equal to the size of 1 tile (which is actually 4.0 model-space units). This seemed less confusing because most people will think in terms of tiles.
     6The map uses the same x,z coordinate system as in-game (except for angles), with all units, including those for height, equal to the size of 1 tile (which is actually 4.0 model-space units). This seemed less confusing because most people will think in terms of tiles.  Angles are defined as anticlockwise from the positive x axis, this is different from the game engine.
    77
    88== Terrains ==