Changes between Version 4 and Version 5 of Rmgen_Library


Ignore:
Timestamp:
Jan 5, 2012, 11:43:19 PM (12 years ago)
Author:
Jonathan Waller
Comment:

Added extra detail about the height map.

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  • Rmgen_Library

    v4 v5  
    2323 * `setHeight(x, z, height)`: Manually set the terrain height for tile (x,z).
    2424 * `getHeight(x, z)`: Returns height of tile (x,z).
    25  *
     25
     26Note: By default the height map refers to the corners of the terrain grid, so is one unit larger in both directions.  Setting TILE_CENTERED_HEIGHT_MAP = true; makes the height map define the height of the centres of each terrain grid square (interpolated to the corners at the export stage).
    2627
    2728== Placing Terrain: Areas ==