Changes between Version 16 and Version 17 of Strategy_Guide
- Timestamp:
- Apr 25, 2022, 9:25:00 AM (2 years ago)
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Strategy_Guide
v16 v17 62 62 63 63 A (really general) overview can be summed up as: 64 * Strong civ phase 1 (early) --> Civ that have archers or slingers ( britons, athenes, ptolemes, etc)65 * Strong civ phase 2 (mid) --> Civ that have access to sword cav / archer cav / chariot (Celts / athenes / Mauryan / Persians etc)66 * Strong civ phase 3 (late) --> I have no Idea yet ^^ but I'd say strong fortress, good siege, good champions --> Romans64 * Strong civ phase 1 (early) --> Civ that have archers or slingers (Britons, Athenes, Ptolemies, etc) 65 * Strong civ phase 2 (mid) --> Civ that have access to sword cav / archer cav / chariot (Celts / Athenes / Mauryan / Persians etc) 66 * Strong civ phase 3 (late) --> Strong fortress, good siege, good champions --> Romans 67 67 68 We will list here the main characteristics of each civ.68 Listed here are the main characteristics of each civ. 69 69 70 70 === Athenians === … … 96 96 97 97 == In-game strategy == 98 Many things can be considered when starting a game (they can influence your build order /strategy):98 Many things can be considered when starting a game (they can influence your build order/strategy): 99 99 * what are the characteristics of the map 100 100 * what are the characteristics of the civilization … … 152 152 153 153 === Aggressive/active === 154 On the first part of the game, Mario and I are playing aggressive/active, that means that we are pushing and looking for a direct army clash. We focus on taking a military advantage early in the game and win the game with tro ups154 On the first part of the game, Mario and I are playing aggressive/active, that means that we are pushing and looking for a direct army clash. We focus on taking a military advantage early in the game and win the game with troops. 155 155 156 156 === Aggressive/passive ===