Changes between Version 1 and Version 2 of Strategy_Guide


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Timestamp:
Jan 22, 2015, 7:22:33 AM (9 years ago)
Author:
Simon Georges
Comment:

Curating some forum posts to initiate content

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  • Strategy_Guide

    v1 v2  
    44
    55This page will serve as starting point for a 0 A.D. strategy guide. The basics will go in this page, and a new page will be created with build order examples.
     6
     7= Basic concepts =
     8There are several types of units :
     9* Female Citizens, that cannot fight.
     10* Regarding fighting units, you have infantry & cavalry, with both ranged units and melee units.
     11
     12A (really general) overview can be summed up as:
     13* Strong civ phase 1 (early) --> Civ that have archers or slingers (britons, athenes, ptolemes, etc)
     14* Strong civ phase 2 (mid) --> Civ that have access to sword cav / archer cav / chariot (Celts / athenes / Mauryan / Persians etc)
     15* Strong civ phase 3 (late) --> I have no Idea yet ^^ but I'd say strong fortress, good siege, good champions --> Romans
     16
     17= In-game strategy =
    618
    719Many things can be considered when starting a game (they can influence your build order / strategy):
     
    4254
    4355=== Romans (Republican) ===
     56* Romans is the only civ with a Phase I hack unit.
    4457
    4558=== Seleucids ===