Changes between Version 9 and Version 10 of Technology_Templates
- Timestamp:
- Apr 14, 2014, 6:35:24 PM (10 years ago)
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Technology_Templates
v9 v10 42 42 "tooltip": "Advance to Town Phase", 43 43 "modifications": [ 44 {"value": "ResourceGatherer/Rates/food.grain", "multiply": 15, "affects": ["CitizenSoldier Ranged"]},44 {"value": "ResourceGatherer/Rates/food.grain", "multiply": 15, "affects": "Spearman"}, 45 45 {"value": "ResourceGatherer/Rates/food.meat", "multiply": 10} 46 46 ], 47 "affects": ["Female", "CitizenSoldier Spearman"]47 "affects": ["Female", "CitizenSoldier"] 48 48 } 49 49 }}} … … 81 81 '''affects''': A list of sets of classes which determine which entities are affected by the modification. So the example above will affect females and spear wielding citizen soldiers. So all of the classes within a string are required and it will affect an entity which matches any of the strings. 82 82 83 Note that it is possible to add one extra affects string per modification line. This string will be used as extra condition to apply the affect (so used as AND). 84 83 85 === Technology Pairs === 84 86