Changes between Version 1 and Version 2 of WfgAcademiaInto
- Timestamp:
- May 14, 2007, 2:02:20 AM (17 years ago)
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WfgAcademiaInto
v1 v2 1 \author{Jason Bishop \and Jan Wassenberg} 1 Jason Bishop Jan Wassenberg 2 2 3 Overview/Intro 3 == Introduction == 4 4 5 5 Wildfire Games (WFG) is in the process of developing a freeware game. The name of this project is 0 A.D. (``zero ey-dee"), a historically based Real Time Strategy (RTS) game focusing on the years 500 B.C. to 0 A.D. In short, it is a war/economy strategy game that allows you to recreate or rewrite the ancient history of western civilizations. … … 11 11 Wildfire Games is now creating a new branch of development. As students ourselves we are aware that working on interesting projects requires laying untold amounts of foundation code, which can be a daunting task. Therefore WFG would like to offer the source code of our game to professors and students of universities all around the globe as a means of enabling projects for computer labs, coursework, projects, or theses. 12 12 13 Pyrogenesis Features 13 == Pyrogenesis Features == 14 14 15 15 The Pyrogenesis Engine was designed from the ground up by WFG programmers. Its open-ended architecture can accomodate RTS and RPG game types. … … 40 40 - Aspects of the game can be tweaked with tools or by modifying XML and Javascript files to totally change the game. 41 41 - Easily modify content (units, buildings, the tech tree, ..) without touching any C++ code. 42 —Console command panel43 —The game code is separate from the core engine.42 - Console command panel 43 - The game code is separate from the core engine. 44 44 - Uses open, standard file formats: COLLADA 3D assets, Zip archives 45 45 … … 76 76 77 77 78 Why? 78 == Why? == 79 79 80 80 Why should you as a student or a professor be interested in using Pyrogenesis? … … 89 89 a good deal of experience in this area has been gained and can be passed on. 90 90 91 Licensing 91 == Licensing == 92 92 93 93 For the source code, we suggest a common open-source license such as the GPL. The artwork would be made available for academic and non-commercial use (this is to prevent unscrupulous people from selling the finished product). 94 94 95 95 96 FAQ 96 == FAQ == 97 97 98 98 When can this get started?