| 1 | This attribute specifies how the entity appears on the Mini-Map. |
| 2 | |
| 3 | '''Example:''' |
| 4 | |
| 5 | {{{ |
| 6 | <Traits> |
| 7 | <MiniMap |
| 8 | type="Unit" |
| 9 | red="100" |
| 10 | green="200" |
| 11 | blue="50" |
| 12 | /> |
| 13 | </Traits> |
| 14 | }}} |
| 15 | ---- |
| 16 | |
| 17 | = Type = |
| 18 | ''BRIEF DESCRIPTION ::'' Minimap class for different minimap visibility toggles. |
| 19 | |
| 20 | {{Template:TODO|| This attirbute is in XML, but not used for anything special yet.}} |
| 21 | |
| 22 | This is to categorise what Minimap toggle the entity is linked to, and to reference for special effects (for example, a special icon for Settlements, rather than a coloured blip). |
| 23 | |
| 24 | Options: |
| 25 | * ''Unit'' |
| 26 | * ''Support'' |
| 27 | * ''Hero'' |
| 28 | * ''Structure'' |
| 29 | * ''Stone'' |
| 30 | * ''Ore'' |
| 31 | * ''Wood'' |
| 32 | * ''Food'' |
| 33 | * ''Settlement'' |
| 34 | * ''Special'' |
| 35 | |
| 36 | = Red = |
| 37 | ''BRIEF DESCRIPTION ::'' Minimap RGB red value. |
| 38 | |
| 39 | The red RGB colour for the entity; can be designated as a number from 0-255. |
| 40 | |
| 41 | = Green = |
| 42 | ''BRIEF DESCRIPTION ::'' Minimap RGB green value. |
| 43 | |
| 44 | The green RGB colour for the entity; can be designated as a number from 0-255. |
| 45 | |
| 46 | = Blue = |
| 47 | ''BRIEF DESCRIPTION ::'' Minimap RGB blue value. |
| 48 | |
| 49 | The blue RGB colour for the entity; can be designated as a number from 0-255. |