Changes between Version 1 and Version 2 of XML.Entity


Ignore:
Timestamp:
Feb 23, 2008, 5:43:01 PM (16 years ago)
Author:
Philip Taylor
Comment:

Fixed conversion

Legend:

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  • XML.Entity

    v1 v2  
    301301= Extant =
    302302
    303 Set to "true" for the top-most entity in the heirarchy (ie template_entity). Otherwise defaults to false.
     303Set to "true" for the top-most entity in the hierarchy (i.e. template_entity). Otherwise defaults to false.
    304304
    305305= Corpse =
     
    307307The entity is replaced with this entity when it dies. (For example, a dead tree, a corpse, or a broken siege weapon.)
    308308
    309 {{Template:TODO||Make corpse entities disappear from the map after a period of time. This will likely require properties to indicate the method of removal (fade / sink into the ground) and the delay period before removal occurs should be available to JS for the graphics options menu. }}
     309'''''TODO:''' Make corpse entities disappear from the map after a period of time. This will likely require properties to indicate the method of removal (fade / sink into the ground) and the delay period before removal occurs should be available to JS for the graphics options menu.''
    310310
    311311= Parent =
     
    327327== [wiki:XML.Entity.Traits.AI AI] ==
    328328Entity action that is controlled by the computer is required to have an Artificial Intelligence attached to it.
    329 {{Template:TODO|| These properties are distinctly the product of guesswork and speculation based on other games ... The precise content will ultimately depend on what's needed for unit AI.}}
     329'''''TODO:''' These properties are distinctly the product of guesswork and speculation based on other games ... The precise content will ultimately depend on what's needed for unit AI.''
    330330== [wiki:XML.Entity.Traits.Anchor Anchor] ==
    331331This trait simply indicates the manner in which this entity should be attached to the terrain plane.
     
    334334== [wiki:XML.Entity.Traits.Audio Audio] ==
    335335These attributes handle the behaviours of sounds associated with this entity.
    336 {{Template:TODO|| The audio properties will be revised/implemented depending on those needed by the new sound requirements.}}
     336'''''TODO:''' The audio properties will be revised/implemented depending on those needed by the new sound requirements.''
    337337== [wiki:XML.Entity.Traits.Auras Auras] ==
    338338An "Aura" is a passive ability that affects other entities within a certain radius of the entity with an aura. It usually changes the statistics of affected units.
     
    349349== [wiki:XML.Entity.Traits.Loot Loot] ==
    350350This trait determines the quantity of resources automatically added to an opponent's Resource Pool, and/or the experience points he receives, when he destroys this entity.
    351 == [wiki:XML.Entity.Traits.!MiniMap !MiniMap] ==
     351== [wiki:XML.Entity.Traits.MiniMap MiniMap] ==
    352352This attribute specifies how the entity appears on the Mini-Map.
    353353== [wiki:XML.Entity.Traits.Population Population] ==