#1609 closed defect (fixed)
Sound system ignores disabled sound
Reported by: | historic_bruno | Owned by: | stwf |
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Priority: | Should Have | Milestone: | Alpha 11 |
Component: | Core engine | Keywords: | |
Cc: | stwf | Patch: |
Description
Starting the game with -nosound
or -quickstart
options should disable the sound system, but instead it continues to initialize and load sounds. This makes testing the game without sound impossible on some systems but also the sound system isn't dynamically disabled on errors (see #1594).
Change History (4)
comment:1 by , 12 years ago
Owner: | set to |
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Status: | new → assigned |
comment:2 by , 12 years ago
comment:4 by , 12 years ago
Milestone: | Alpha 12 → Alpha 11 |
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this is fixed by the patch in fix 1604
http://trac.wildfiregames.com/ticket/1604