Opened 17 years ago
Last modified 10 years ago
#182 new task
Detect incorrectly-transparent actors
Reported by: | Philip Taylor | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | Atlas editor | Keywords: | |
Cc: | Patch: |
Description
As fixed in r4889, some actors use the transparent material when their texture doesn't actually have any transparency, which is bad for performance and quality. In some cases, this could be detected automatically (by checking all the referenced textures for any non-solid pixels) - it would be nice if the actor editor gave warnings automatically, and if we could run the test on all existing actors.
Change History (4)
comment:1 by , 14 years ago
Milestone: | Atlas Stage 2 |
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comment:2 by , 14 years ago
Milestone: | → Backlog |
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comment:3 by , 11 years ago
Owner: | removed |
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Milestone Atlas Stage 2 deleted