#2136 closed defect (wontfix)
[PATCH] Disable automatic gathering of a new treasure
Reported by: | Itms | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | patch |
Cc: | Patch: |
Description
When workers gather resources, they have a behaviour which permits them using other supply that the one the player indicated (e.g. when this supply is entirely used).
Unfortunately, this behaviour also appears when gathering a treasure ; and I think it shouldn't because a treasure needs to be indicated by the player. It seems strange to me when my unit, after collecting a treasure, notices another one and takes it. (It happens often on Acropolis, where several treasures are placed at the center of the map.)
This patch disables the behaviour when collecting treasures. Please tell me if you think it's a bad idea.
Attachments (1)
Change History (3)
by , 11 years ago
Attachment: | patch_collecttreasure.diff added |
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comment:1 by , 11 years ago
Resolution: | → wontfix |
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Status: | new → closed |
comment:2 by , 11 years ago
Keywords: | review removed |
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Milestone: | Backlog |
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Is not a defect, even before than Alpha 10 was a new feature, why you can change, it?