Opened 10 years ago
Last modified 5 years ago
#2299 new defect
Improve handling of the start game
Reported by: | wraitii | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | |
Cc: | Patch: |
Description
The way we currently start a game is fairly messy, with a lot of inits everywhere, a "ReallyStartGame" which is also called when you use Atlas (and thus don't really start a game) which is really messy.
Furthermore, we use "InitGame.js" for the last part of the initialization, but not everything (skirmish entities replacement is done in a separate function because we need to flush "Destroy" Messages for the AI).
This is tied a lot to AI initialization.
It'd be nice, if anything, to have a wiki page listing how we currently start a game, for future reference.
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