#2363 closed defect (duplicate)
Core dump when loading old save game
Reported by: | Vincent Cheng | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | zobel@… | Patch: |
Description
Forwarded from Debian bug tracker #733613.
I'm unsure if this is an already known issue or not, but it looks like 0ad crashes with a core dump if you try to load an old save game:
$ 0ad Cache: 500 (total: 7797) MiB TIMER| InitVfs: 60.7736 ms Sound: AlcInit success, using OpenAL Soft TIMER| CONFIG_Init: 3.02491 ms TIMER| InitScripting: 1.89766 ms ATTENTION: default value of option force_s3tc_enable overridden by environment. ATTENTION: option value of option force_s3tc_enable ignored. TIMER| RunHardwareDetection: 22.734 ms TIMER| write_sys_info: 16.4303 ms TIMER| InitRenderer: 1.30584 ms TIMER| ps_console: 683.756 us TIMER| ps_lang_hotkeys: 712.261 us TIMER| common/setup.xml: 629.806 us TIMER| common/styles.xml: 40.704 us TIMER| common/sprite1.xml: 1.34129 ms TIMER| common/init.xml: 1.22294 ms TIMER| common/common_sprites.xml: 1.52435 ms TIMER| common/common_styles.xml: 223.329 us TIMER| pregame/sprites.xml: 318.088 us TIMER| pregame/styles.xml: 34.106 us TIMER| pregame/mainmenu.xml: 4.4625 ms TIMER| common/global.xml: 342.21 us sys_cursor_create: using Xcursor to create 32 x 32 cursor TIMER| common/setup.xml: 578.357 us TIMER| common/styles.xml: 31.102 us TIMER| common/sprite1.xml: 1.23292 ms TIMER| common/common_sprites.xml: 1.46278 ms TIMER| common/common_styles.xml: 207.104 us TIMER| savedgames/load.xml: 1.03251 ms TIMER| GetSavedGames: 2.92414 ms ERROR: Failed to load map Battle for the Tiber.pmp: File_OpenFailed terminate called after throwing an instance of 'PSERROR_Game_World_MapLoadFailed' what(): Failed to load map. Check application log for details. Aborted
I thought 0ad would instead display a message saying something about save game incompatibility (IIRC from an older version). Not sure if the current behaviour is intended or not.
Attached with this ticket are my log files in ~/.config/0ad/logs (although I don't see any crash logs inside), and the old save game I used to try to reproduce this bug report.
Attachments (2)
Change History (5)
by , 10 years ago
Attachment: | 0ad_logs.tar.gz added |
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by , 10 years ago
Attachment: | quicksave-0023.0adsave added |
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comment:2 by , 10 years ago
Resolution: | → duplicate |
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Status: | new → closed |
Oh, yes, apparently you do.
Closing this as a duplicate of #2361
comment:3 by , 10 years ago
Milestone: | Backlog |
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log files from ~/.config/0ad/logs