Opened 10 years ago
Closed 9 years ago
#2840 closed defect (needsinfo)
[NEEDS INFO] Initial resolution on Surface 3 Pro too large
Reported by: | Ihnen | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | Initial Resolution |
Cc: | Patch: |
Description
When opening 0a.d. on a Surface Pro 3, the initial resolution, does not fit the screen. When openening the settings menue the Save button can't be seen.
So the resolution can't be adjusted.
Forcing the window mode in the config worked
Change History (5)
follow-up: 2 comment:1 by , 10 years ago
follow-up: 3 comment:2 by , 10 years ago
What version are you using?
Replying to stanislas69:
What is the surface pro native resolution ? :)
2160 x 1440
comment:3 by , 10 years ago
Replying to niektb:
What version are you using?
Replying to stanislas69:
What is the surface pro native resolution ? :)
2160 x 1440 Try to set it to that resolution in the game.cfg.
comment:4 by , 10 years ago
Can you take a screenshot or maybe a photo of how it looks when broken?
Also, which version of the game are you using, A16 (the last release) or SVN? If you can attach the game's system_info.txt
and mainlog.html
they might have some useful info, find them in the game's log folder (see GameDataPaths).
comment:5 by , 9 years ago
Milestone: | Backlog |
---|---|
Resolution: | → needsinfo |
Status: | new → closed |
Summary: | Initial resolution on Surface 3 Pro too large → [NEEDS INFO] Initial resolution on Surface 3 Pro too large |
Would be good to know if SDL2 and A17 fixed this.
What is the surface pro native resolution ? :)