Opened 10 years ago

Closed 9 years ago

#2840 closed defect (needsinfo)

[NEEDS INFO] Initial resolution on Surface 3 Pro too large

Reported by: Ihnen Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords: Initial Resolution
Cc: Patch:

Description

When opening 0a.d. on a Surface Pro 3, the initial resolution, does not fit the screen. When openening the settings menue the Save button can't be seen.

So the resolution can't be adjusted.

Forcing the window mode in the config worked

Change History (5)

comment:1 by Stan, 10 years ago

What is the surface pro native resolution ? :)

in reply to:  1 ; comment:2 by Niek, 10 years ago

What version are you using?

Replying to stanislas69:

What is the surface pro native resolution ? :)

2160 x 1440

in reply to:  2 comment:3 by Stan, 10 years ago

Replying to niektb:

What version are you using?

Replying to stanislas69:

What is the surface pro native resolution ? :)

2160 x 1440 Try to set it to that resolution in the game.cfg.

comment:4 by historic_bruno, 10 years ago

Can you take a screenshot or maybe a photo of how it looks when broken?

Also, which version of the game are you using, A16 (the last release) or SVN? If you can attach the game's system_info.txt and mainlog.html they might have some useful info, find them in the game's log folder (see GameDataPaths).

comment:5 by historic_bruno, 9 years ago

Milestone: Backlog
Resolution: needsinfo
Status: newclosed
Summary: Initial resolution on Surface 3 Pro too large[NEEDS INFO] Initial resolution on Surface 3 Pro too large

Would be good to know if SDL2 and A17 fixed this.

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