Opened 10 years ago
Last modified 7 years ago
#2881 closed defect
Unfinished Maps — at Version 18
Reported by: | Timothy Hamlett | Owned by: | Josiah Hamlett |
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Priority: | Should Have | Milestone: | Alpha 22 |
Component: | Maps | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
There are several unfinished maps in the game. I recommend that a map designer finish these maps so that they become playable. The maps discovered so far are:
Corinthian Isthmus (4) Tuscan Acropolis Two Seas (6)
#2970 is related.
Change History (21)
comment:1 by , 10 years ago
Owner: | set to |
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Status: | new → assigned |
comment:2 by , 9 years ago
comment:3 by , 9 years ago
Yes, there are some updates. All the maps are "refinished," and I have to review them.
comment:4 by , 9 years ago
Do you mind sharing them so others can give feedback too? (Either here, in the forums or the scenario designing PM)
comment:7 by , 9 years ago
There would probably be more progress on the forum, artists just don't use Trac very much :/
comment:8 by , 9 years ago
Actually they are CoM members I ask thamlett and niektb to give feedback on it :)
comment:9 by , 9 years ago
Hey guys, sorry for not keeping you informed quicker. SiahH accidentally deleted the finished maps before he was able to upload them. All is not lost however, he says that he knows exactly what should go where Meanwhile, I'll upload a patch changing the map description to make it obvious to players that the map is unfinished - this will temporarily solve the problem of people starting lobby games and then realizing there are no resources at all.
comment:10 by , 9 years ago
If the maps are that unfinished, they should just have the "demo" tag or something, so they aren't visible with the default map filter.
by , 9 years ago
Attachment: | skirmishes_demo.patch added |
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A temporary fix, setting the demo flag for these unfinished maps.
comment:13 by , 9 years ago
Milestone: | Alpha 19 → Backlog |
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comment:14 by , 9 years ago
I've attached a version with Post Proc settings.
I think though that there can (should) be some improvements made with the texture usage of the seas. I would like to point to Sporades Islands(2) for an excellent example.
It is really a huge map btw, certainly not one that my GPU does like. :P
comment:15 by , 9 years ago
There seems to be quite some need to trade to get metal, maybe some more metal mines would help. The amount of wood in there is huge, in some places I'm not sure if we shouldn't remove some. As I guess this is designed to be played 3vs3 the teams should be set up that way.
comment:16 by , 9 years ago
Component: | Art & Animation → Maps |
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Keywords: | map review added |
comment:17 by , 9 years ago
Keywords: | review removed |
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The map also could use some animals and other food sources.
comment:18 by , 9 years ago
Description: | modified (diff) |
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Any updates on this so far?