#2894 closed defect (fixed)
[PATCH] Display of general options
Reported by: | mimo | Owned by: | mimo |
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Priority: | Nice to Have | Milestone: | Alpha 19 |
Component: | UI & Simulation | Keywords: | simple patch |
Cc: | Patch: |
Description
In the option menu, we can now display the FPS, the real time and the ingame time which are displayed in the upper-right corner. But
- displaying all of them looks quite weird because the appearance of the ingame time is completely different from the other two
- the real time is displayed just at the position of the research progress and hides it because it has z=199
It would be nice to uniformize the appearance of these displays, and find a way to avoid the hiding of research progress, either by putting the research progress to a bigger z, or moving these optional displays to the lower-right corner. In addition, their position could depend on the number of enabled option in order to avoid a big hole when enabling only the first and third ones.
Attachments (11)
Change History (18)
comment:1 by , 10 years ago
comment:2 by , 10 years ago
Wherever they go, they need to be consistently formatted.
Replying to mimo:
In addition, their position could depend on the number of enabled option in order to avoid a big hole when enabling only the first and third ones.
One possibility would be to construct a string with each of the data as needed, separated by newlines or something, and display them in a single text box.
by , 9 years ago
Attachment: | dataCounters.png added |
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comment:3 by , 9 years ago
comment:4 by , 9 years ago
Keywords: | review patch added |
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Summary: | Display of general options → [PATCH] Display of general options |
by , 9 years ago
Attachment: | data_counters.patch added |
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by , 9 years ago
Attachment: | dataCounters_v2.png added |
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by , 9 years ago
Attachment: | dataCounters_v2_ceasefire.png added |
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by , 9 years ago
Attachment: | dataCounters_v2.1.png added |
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comment:5 by , 9 years ago
Thanks for working on this patch. Here are some comments after testing it: On some backgrounds, the time counters can be difficult to read. May-be you could add a background color, or change the color of the text. When the number of digits of the FPS changes, the position of the "FPS" text changes. That gives a weird effect when your FPS oscilates for exemple between 9 and 10. I find strange to have the time counters at this place when no techs are researched (which is still the main part of a game). May-be it would be better to push the time counters on the right, and that the vertical position of the researching techs will adapt itself to be displayed a bit below these counters. But that's only my personnal taste, may-be ask some other opinions on IRC before changing that.
by , 9 years ago
Attachment: | dataCounters_v3a.png added |
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by , 9 years ago
Attachment: | dataCounters_v3b.png added |
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by , 9 years ago
Attachment: | dataCounters_v3.1.png added |
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by , 9 years ago
Attachment: | data_counters_v3.1.patch added |
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comment:7 by , 9 years ago
Keywords: | review removed |
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Milestone: | Backlog → Alpha 19 |
Thanks for the patch.
I agree that they shouldn't block research progress (sorry, I wrote the Real-time overlay). Could research progress perhaps spawn from the bottom instead of the top?