#2893 closed defect (duplicate)
alpha 17 always crashs after starting game (Access violation reading 0x00000000) on Windows XP
Reported by: | ceabear | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | crash windows |
Cc: | Patch: |
Description (last modified by )
alpha 17 always crashing (alpha 16 mostly worked on same machine), crashlog.txt: Much to our regret we must report the program has encountered an error.
Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
Details: unhandled exception (Access violation reading 0x00000000)
Location: unknown:0 (?)
Call stack:
(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 2 (Das System kann die angegebene Datei nicht finden.)
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SVN Revision: 15843
System info:
(generated 2014-10-25 11:50:07 UTC)
OS : WinXP SP 3 (5.1.2600)
CPU : x86, Intel Core2 Quad Q9300 @ 2.50GHz (1x4x1), 2.49 GHz
Memory : 3062 MiB; 2257 MiB free
Graphics Card : Intel Intel Bear Lake B
OpenGL Drivers : 1.4.0 - Build 7.15.10.5218; iglicd32.dll (6.14.10.5218), nvoglnt.dll (6.14.12.6099)
Video Mode : 1680x1050:32
Sound Card : Realtek High Definition Audio;
Sound Drivers :
OpenGL Extensions:
GL_ARB_depth_texture
GL_ARB_fragment_program
GL_ARB_multitexture
GL_ARB_point_parameters
GL_ARB_shadow
GL_ARB_texture_border_clamp
GL_ARB_texture_compression
GL_ARB_texture_cube_map
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_dot3
GL_ARB_texture_env_crossbar
GL_ARB_transpose_matrix
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_window_pos
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_blend_color
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_clip_volume_hint
GL_EXT_compiled_vertex_array
GL_EXT_cull_vertex
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_multi_draw_arrays
GL_EXT_packed_pixels
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_specular_color
GL_EXT_shadow_funcs
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture_compression_s3tc
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_lod_bias
GL_EXT_texture_filter_anisotropic
GL_EXT_texture3D
GL_3DFX_texture_compression_FXT1
GL_IBM_texture_mirrored_repeat
GL_NV_blend_square
GL_NV_texgen_reflection
GL_SGIS_generate_mipmap
GL_SGIS_texture_edge_clamp
GL_SGIS_texture_lod
GL_WIN_swap_hint
SMBIOS:
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Main log:
(unavailable)
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Attachments (2)
Change History (8)
by , 10 years ago
Attachment: | crashlog.dmp added |
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by , 10 years ago
Attachment: | mainlog.html added |
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comment:1 by , 10 years ago
Description: | modified (diff) |
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comment:3 by , 10 years ago
Description: | modified (diff) |
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Summary: | alpha 19 always crashs after starting game (Access violation reading 0x00000000) on Windows XP → alpha 17 always crashs after starting game (Access violation reading 0x00000000) on Windows XP |
comment:4 by , 10 years ago
updated versions, thamlett was right
Did update intel drivers to 14.37.4.5218 After reboot the same effect. Will test alpha 17 on Windows XP (64bit) on my laptop.
comment:5 by , 10 years ago
Milestone: | Alpha 19 |
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Resolution: | → duplicate |
Status: | new → closed |
This is a duplicate of #2890, the game is currently broken with older GPUs.
(BTW did you mean Alpha 17 and 16 respectively?) Did you update your drivers? I see you have an Intel Graphics card, have you tried installing the driver from the Intel Website?