#3058 closed defect (fixed)
[PATCH] Random Naval Map "Islands" broken
Reported by: | elexis | Owned by: | Stan |
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Priority: | Should Have | Milestone: | Alpha 18 |
Component: | Core engine | Keywords: | patch |
Cc: | Patch: |
Description
The naval random map "Islands" (the one with desert ground texture) crashes, no matter which settings I use.
ERROR: JavaScript error: maps/random/islands.js line 220 TypeError: g_MapSettings.PlayerData[(id - 1)] is null @maps/random/islands.js:220:3 ERROR: CMapGeneratorWorker::Run: Failed to load RMS 'maps/random/islands.js'
Attachments (2)
Change History (8)
comment:1 by , 9 years ago
by , 9 years ago
Attachment: | 3058.1.diff added |
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That patch fixes it for me. I believe the bug had to do with modification on gaia id.
comment:2 by , 9 years ago
Keywords: | review patch added; random map script removed |
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Owner: | set to |
Summary: | Random Naval Map "Islands" broken → [PATCH] Random Naval Map "Islands" broken |
comment:3 by , 9 years ago
That patch works, no matter if 1 or 6 players. Every island inhabited by a player has a dock near the center of the map (instead of a crash).
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I can confirm that.