Opened 18 years ago

Closed 12 years ago

#33 closed task (duplicate)

Entity Event - Lock & Unlock

Reported by: Stuart Walpole Owned by:
Priority: Nice to Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description (last modified by Jan Wassenberg)

  • XML.Entity.Actions.Lock
  • Used only by the Wall Gate entity. Normally the gate will automatically open to let friendly units through, and otherwise close. Toggling the gate to Locked via a GUI button makes the gate stay closed even when friendlies are nearby.

Change History (4)

comment:1 by Jan Wassenberg, 16 years ago

Description: modified (diff)

comment:2 by (none), 14 years ago

Milestone: Advanced Playability Demo

Milestone Advanced Playability Demo deleted

comment:3 by Andrew, 14 years ago

Milestone: Backlog

comment:4 by historic_bruno, 12 years ago

Milestone: Backlog
Resolution: duplicate
Status: newclosed

Duplicated by #619 with more detail.

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