Opened 9 years ago
Closed 9 years ago
#3445 closed defect (duplicate)
Gatherer doesn't get to the optimal dropout
Reported by: | Koufalex | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
The gatherer decides to go to the closest farmstead / town center but it seems the way the distance is determined is by straight line which is not always optimal.
In the case that I have documented on the pictures, the gatherer (the rider) goes to the farmstead although being farther away than the town center considering the path he has to follow to get to the farmstead passes directly by the town center.
Picture 1: The gathering point is closer to the farmstead than the town center
Picture 2: But to get to the farmstead he passes by the town center
Picture 3: Finally he goes to the farmstead but after covering more distance than it is necessary.
Any feedback is welcome
Attachments (3)
Change History (4)
by , 9 years ago
Attachment: | screenshot0002.png added |
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by , 9 years ago
Attachment: | screenshot0004.png added |
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by , 9 years ago
Attachment: | screenshot0005.png added |
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comment:1 by , 9 years ago
Component: | AI → Core engine |
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Keywords: | gatherer path dropout removed |
Milestone: | Backlog |
Resolution: | → duplicate |
Status: | new → closed |
Duplicate of #1468.