Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#3515 closed defect (invalid)

AIs lauching attacks on Gaia

Reported by: Stan Owned by:
Priority: Should Have Milestone:
Component: UI & Simulation Keywords:
Cc: mimo Patch:

Description (last modified by elexis)

I encountered that bug playing on a 4v4 in a MPGame.

http://trac.wildfiregames.com/raw-attachment/ticket/3515/screenshot0292.png

Attachments (2)

screenshot0292.png (1.6 MB ) - added by Stan 9 years ago.
Team messages
commands.txt (218.3 KB ) - added by Stan 9 years ago.
The game commands.txt

Download all attachments as: .zip

Change History (8)

by Stan, 9 years ago

Attachment: screenshot0292.png added

Team messages

by Stan, 9 years ago

Attachment: commands.txt added

The game commands.txt

comment:1 by elexis, 9 years ago

Component: Core engineUI & Simulation
Description: modified (diff)

See also r17088

Is it actually a bad idea to attack gaia? The AI can profit from capturing its buildings.

comment:2 by Stan, 9 years ago

That sounds weird that all AIs do it at the same time. Maybe it just shouldn't be displayed ?

comment:3 by mimo, 9 years ago

Can you give more details on what happens ? I can't visually run you commands.txt, i get the message:

"You tried to replay a commands.txt file of a rejoiend client. Please use the host's file."

btw there is a typo in this message!

But non-visual replay works, and it seems that one of the cc was gaia owned ! if yes, that's a valid strategy for the ai to try to capture it. Did one of the players surrended ?

comment:4 by Stan, 9 years ago

Yep indeed bitchiades surrendered :)

comment:5 by mimo, 9 years ago

Resolution: invalid
Status: newclosed

comment:6 by Stan, 9 years ago

Milestone: Backlog

Thanks for your time and patience, I thought it was worth noting, but if it's not that's fine :)

Note: See TracTickets for help on using tickets.