Opened 9 years ago

Closed 9 years ago

Last modified 9 years ago

#3516 closed defect (duplicate)

Disconnected walls don't decay anymore

Reported by: elexis Owned by:
Priority: Nice to Have Milestone:
Component: UI & Simulation Keywords:
Cc: Patch:

Description

Reproduce: Start a game with iberian, delete the CC (or another civ and build the walls)

It was not introduced by r17053 (which fixed #3426) as the commit before that also has this problem.

With r16500 unconnected walls were decaying and that should be the case (close as won't fix otherwise).

Change History (3)

comment:1 by Stan, 9 years ago

Resolution: duplicate
Status: newclosed

Duplicate of #3340.

comment:2 by elexis, 9 years ago

Milestone: Alpha 19

Ah, thx 4 finding that out.

comment:3 by Stan, 9 years ago

Ticketman to the rescue :D

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