Opened 8 years ago
Last modified 5 years ago
#3666 new defect
Incorrect Display Order for PushNotification
Reported by: | scythetwirler | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | |
Cc: | Patch: |
Description (last modified by )
If you have trigger1 and trigger2 triggered in that order, you will see them displayed as
trigger2
trigger1
where newer triggers are placed above older triggers instead of the more intuitive
trigger 1
trigger 2
Change History (4)
comment:1 by , 8 years ago
Milestone: | Alpha 20 → Backlog |
---|
comment:2 by , 8 years ago
Description: | modified (diff) |
---|---|
Summary: | Incorrect order for multiple triggers. → Incorrect Display Order for PushNotification |
comment:3 by , 8 years ago
The problem is that the bottom of the text is cut off (it's hard to calculate the height of text, and the GUI fills a text rectangle from the top).
So if the bottom of the text is the oldest one, it doesn't matter a lot. It would be bad to hide the most recent message.
As such, this is not a very trivial thing to modify.
comment:4 by , 5 years ago
Component: | UI & Simulation → In-game UI |
---|
Move tickets to In-game UI
as UI & Simulation
got some sub components.
Note:
See TracTickets
for help on using tickets.
Backlogging due to lack of progress.