Opened 4 years ago

Last modified 3 months ago

#3984 new defect

Exit and resign do not work as expected

Reported by: echotangoecho Owned by:
Priority: Nice to Have Milestone: Backlog
Component: UI – In-game Keywords: simple
Cc: Patch:

Description (last modified by Freagarach)

When a user wants to exit the game by pressing the exit button, it will ask whether the user wants to resign, and if the user selects resign here, a "defeated" message box will show up asking whether the user wants to leave the game, while instead the user should leave the game, as he requested by pressing the exit button.
When the game is paused and a user wants to exit by resigning, nothing will happen for that user because the player will only be "defeated" when the game is unpaused.

Change History (4)

comment:1 Changed 4 years ago by elexis

As you also mentioned, rejoining a game after being defeated shows a confirmation box asking whether the user wants to leave. <--- This has been fixed in alpha 21.

Last edited 4 years ago by elexis (previous) (diff)

comment:2 Changed 4 years ago by elexis

Keywords: simple added
Priority: Should HaveNice to Have

Should be easy to fix now by setting g_ConfirmExit to defeated and calling ConfirmExit. We still need the old code as the player can become defeated without resigning as well.

comment:3 Changed 16 months ago by Imarok

Component: UI & SimulationIn-game UI

Move tickets to In-game UI as UI & Simulation got some sub components.

comment:4 Changed 3 months ago by Freagarach

Description: modified (diff)
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