Opened 8 years ago
Closed 7 years ago
#4023 closed defect (duplicate)
the game crashed due to a lack of memory
Reported by: | berthasu | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
WIN7 4GB RAM GPU: OnBoard Dont know what it is
What 0AD told me:
Assertion failed: "0 && (L"FYI: WARN_IF_FALSE reports that a function failed. Feel free to ignore or suppress this warning.")" Location: wdbg_sym.cpp:91 (InitDbghelp)
Call stack:
While generating an error report, we encountered a second problem. Please be sure to report both this and the subsequent error messages. errno = 12 (Not enough memory) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.)
Function call failed: return value was -100033 (Not enough memory) Location: shared_ptr.h:70 (AllocateAligned)
Call stack:
016370BF
01639D63
0163B2E2
0151953B
01517E78
01512046
01511F81
014F7412
014F835D
016B8A55
016B82F7
5706D3BF
1EAB4520
errno = 13 (Not enough memory) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.)
Change History (1)
comment:1 by , 7 years ago
Component: | UI & Simulation → Core engine |
---|---|
Milestone: | Backlog |
Resolution: | → duplicate |
Status: | new → closed |
Should be fixed with #4190.