Opened 8 years ago

Closed 7 years ago

#4023 closed defect (duplicate)

the game crashed due to a lack of memory

Reported by: berthasu Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

WIN7 4GB RAM GPU: OnBoard Dont know what it is

What 0AD told me:


Assertion failed: "0 && (L"FYI: WARN_IF_FALSE reports that a function failed. Feel free to ignore or suppress this warning.")" Location: wdbg_sym.cpp:91 (InitDbghelp)

Call stack:

While generating an error report, we encountered a second problem. Please be sure to report both this and the subsequent error messages. errno = 12 (Not enough memory) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.)


Function call failed: return value was -100033 (Not enough memory) Location: shared_ptr.h:70 (AllocateAligned)

Call stack:

016370BF

01639D63

0163B2E2

0151953B

01517E78

01512046

01511F81

014F7412

014F835D

016B8A55

016B82F7

5706D3BF

1EAB4520

errno = 13 (Not enough memory) OS error = 8 (Für diesen Befehl ist nicht genügend Speicher verfügbar.)

Change History (1)

comment:1 by elexis, 7 years ago

Component: UI & SimulationCore engine
Milestone: Backlog
Resolution: duplicate
Status: newclosed

Should be fixed with #4190.

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