Opened 8 years ago

Last modified 5 years ago

#4028 new enhancement

Replace the elevation bonus for units with something less resource intensive. — at Initial Version

Reported by: sanderd17 Owned by:
Priority: Should Have Milestone: Backlog
Component: Simulation Keywords:
Cc: Patch:

Description

The elevation bonus is great for buildings: the higher buildings are placed, the further they can shoot.

But it gives some problems for units: units don't know what their range is until they are at their possible firing location. Which means they possibly have to repath to a better location.

It would be better to replace it with a sort of static attack or armour stat advantage based on elevation difference.

Hint: in UnitAI replace the CheckTargetAttackRange and MoveToTargetAttackRange calls to CheckTargetRange and MoveToTargetRange calls.

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