Opened 8 years ago
Last modified 11 months ago
#4199 new enhancement
[PATCH] Merge mapSettings and InitAttributes in Simulation2.cpp — at Version 5
Reported by: | Imarok | Owned by: | |
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Priority: | Nice to Have | Milestone: | Backlog |
Component: | Simulation | Keywords: | patch |
Cc: | Patch: |
Description (last modified by )
m_MapSettings
and m_initAttributes
in Simulation2.cpp
should be merged, as mapSettings (normally) is initAttributes.settings
Change History (6)
by , 8 years ago
Attachment: | Simulation2.cpp.patch added |
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comment:1 by , 8 years ago
Description: | modified (diff) |
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Keywords: | rfc added |
Milestone: | Backlog → Alpha 21 |
Related bug: Currently the objectives dialog throws an error when trying to open it in a running simulation inside atlas.
comment:5 by , 7 years ago
Description: | modified (diff) |
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Keywords: | rfc removed |
The comment above and from http://irclogs.wildfiregames.com/2016-11-13-QuakeNet-%230ad-dev.log:
18:14 < Vladislav> Imarok: any progress with #4199? 18:14 < Imarok> Vladislav: I don't work on this issue anymore
So rfc
removed, because: "Only hopefully committable patches should be proposed here, work-in-progress ones are discouraged."
Also atlas need to have settings to pass a data to a component (refs #3814).
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fixes the thing. Only problem: InitGame in InitGame.js expects InitAttributes.settings being undefined when loading a map in atlas:
// No settings when loading a map in Atlas, so do nothing
(L29)