Provinces/Territories
— at Version 5
- Relies on area definition (RMS), allocation of resources and settlements to Provinces.
- Ownership of areas (provinces)
- Scripted behaviour for Provinces:
- Unlocks (eg resource gathering, building)
- Construction over NPC (gaia) settlements (see Entity Event - Construction - Sites)
- Statistical Benefits/Disadvantages
- Ceasefire (see Timed Events above), attrition damage (see Terrain below)
- Entity caps (limited to a certain number of entities of certain types, particularly buildings, per province)
Change History
(5)
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modified (diff)
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Diplomacy Demo
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Description: |
modified (diff)
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Finished some basic work for this (Voronoi calculation and claimable Settlements). I will split the remaining tasks into separate tickets to make it easier to keep track of everything.