Opened 8 years ago
Last modified 3 years ago
#4223 new enhancement
Idle player notification
Reported by: | elexis | Owned by: | |
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Priority: | Should Have | Milestone: | Backlog |
Component: | UI – In-game | Keywords: | beta, simple |
Cc: | Patch: |
Description (last modified by )
In multiplayergames, players sometimes leave the match (temporarily or not) without pausing it or disconnecting.
Since not everyone is following the chat actively and sometimes people do it without notifying others, it would be good to have a notification if a player is afk.
Idle players can easily be detected by remembering the latest time a player sent a command. This will work for players, but not observers. A player would be considered idle if he didn't send any commands since N simulation seconds (thus avoiding issues when the game is paused).
The hint could be shown
- when selecting a player (just like the
OFFLINE
hint in selection_details.js` - in a tooltip of the diplomacy manager and/or network window (#3787).
Since it is only relevant for players and not clients, it could be saved in g_Players
in session/
, just like the offline
tag.
Change History (10)
comment:1 by , 7 years ago
Keywords: | beta added |
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comment:2 by , 7 years ago
Milestone: | Backlog → Alpha 22 |
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comment:3 by , 7 years ago
Milestone: | Alpha 22 → Backlog |
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comment:4 by , 6 years ago
Description: | modified (diff) |
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Milestone: | Backlog → Alpha 24 |
comment:5 by , 5 years ago
Component: | UI & Simulation → In-game UI |
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Move tickets to In-game UI
as UI & Simulation
got some sub components.
comment:6 by , 4 years ago
I don't understand how this notification is necessarily a good thing?
If one is to go to the toilet that's the end of it...
comment:7 by , 4 years ago
Well your friends playing with you would be able to notice you are doing nothing. Not sure what they would do about it though.
comment:9 by , 3 years ago
Keywords: | simple removed |
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severity: | → simple |
comment:10 by , 3 years ago
Keywords: | simple added |
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Backlogging due to lack of progress