Opened 18 years ago
Last modified 14 years ago
#42 closed task
Terrain - Elevation — at Initial Version
Reported by: | Stuart Walpole | Owned by: | |
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Priority: | Should Have | Milestone: | |
Component: | Core engine | Keywords: | |
Cc: | Patch: |
Description
- Higher Ground: Units at higher elevations gain a bonus to damage in combat.
- Steepness:
- Slopes can be too steep to traverse, though this can vary from unit to unit (foot units can climb steeper slopes than carts or siege weapons).
- The steepness of a slope also affects the movement rate of units (going up is slower, going down is faster).
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