Opened 3 years ago

Closed 6 months ago

Last modified 6 months ago

#4303 closed defect (fixed)

Entity LimitChangers not working correctly

Reported by: elexis Owned by: Angen
Priority: Must Have Milestone:
Component: Simulation Keywords:
Cc: Patch: D1879

Description (last modified by fatherbushido)

In the attached replay with r18889 I managed to produce 7 Juggernaut ships, despite the limit should be 5.

The GUI only offers the option to produce a new ship only briefly and disabled the button after one or few turns.

Attachments (1)

commands.txt (6.6 KB) - added by elexis 3 years ago.

Download all attachments as: .zip

Change History (8)

Changed 3 years ago by elexis

Attachment: commands.txt added

comment:1 Changed 3 years ago by fatherbushido

By the way some specific entity limits entries must be moved to civ specific player templates (or the converse).

Last edited 3 years ago by fatherbushido (previous) (diff)

comment:2 Changed 3 years ago by elexis

Also there should be a tooltip somewhere that units (like that ptolemian hero) change the entity limits.

comment:3 Changed 2 years ago by fatherbushido

Description: modified (diff)

EntityLimits? itself doesn't take care if we go out of limits (which is good for capturing and things like that).

Things to check:

comment:4 Changed 9 months ago by Imarok

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

comment:5 Changed 7 months ago by Angen

Milestone: BacklogWork In Progress
Owner: set to Angen
Patch: D1879

comment:6 Changed 6 months ago by Angen

Resolution: fixed
Status: newclosed

comment:7 Changed 6 months ago by Angen

Milestone: Work In Progress
Note: See TracTickets for help on using tickets.