1 | | When starting the Trade Demo map, the game immediately says that we've win and ask if we want to leave. This kind of map, useful e |
2 | | ither for debug purpose or for beginners who want to learn some aspect of the game, which have "None" victory conditions should ne |
3 | | ver be stopped by such test (I suppose there is a test checking if the player have some enemies left). |
| 1 | When starting the Trade Demo map, the game immediately says that we've win and ask if we want to leave. |
| 2 | This kind of map, useful either for debug purpose or for beginners who want to learn some aspect of the game, which have "None" victory conditions should never be stopped by such test (I suppose there is a test checking if the player have some enemies left). |