Opened 7 years ago

#4424 new defect

U32 atlas settings

Reported by: elexis Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Atlas editor Keywords:
Cc: Patch:

Description

Settings like the map-, AI- or actor seed can be defined as an u32 in the simulation, but Atlas only uses ints for the wxWidgets, so it's an i32 (on some or all?) platforms.

It for example means that random maps with a seed > i32 can't be reproduced in atlas.

Change History (0)

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