Opened 7 years ago
Last modified 7 years ago
#4435 closed enhancement
multiplayer co-op — at Initial Version
Reported by: | wtamb | Owned by: | |
---|---|---|---|
Priority: | Should Have | Milestone: | |
Component: | UI & Simulation | Keywords: | |
Cc: | Patch: |
Description
This feature request has been seen in the forum in 2015 but no ticket for it seem to exist.
What ?
Cooperative/collaborative multiplayer : several players to control a single color. As players setup a multiplayer game, they choose the same color and they collaboratively control a single color. The feature exists in AoE2 and PA (Planetary Annihilation) : http://steamcommunity.com/app/221380/discussions/0/828933456006180647/
Why ?
Does allow to empower communication/cooperation/collaboration of different duties to human players. For example one person starts building the economy/science, a second one micro manages the people in the city and builds houses/defense and a third one may start exploring or even fighting enemies with a small army right at the beginning.
Challenges
- the system needs to handle what to do if it gets orders to e.g. move the same unit to two different places, maybe at the same time : a solution would be last come, first served (LCFS) just like in AoE2. You can have a lot of fun distracting other allied players but it's also fun communicating what tasks are done by whom. Playing seriously requires a good communication and may give an advantage to a single player. A bad team may distract itself and would fail against a single player. This feature is a different addition to diversity of the gameplay into a "social interaction" direction.
Nice to have :
- As 0AD games can get a little bit longer it would also be great so a player can leave the game any time, leaving his/her tasks to the remaining players. This would also be great so someone can start cooking while the others keep playing
Warning:
- This feature is not for several players to belong to the same faction but for several human players to control the very same color.