Changes between Initial Version and Version 1 of Ticket #4779
- Timestamp:
- Sep 17, 2017, 10:32:13 PM (7 years ago)
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Ticket #4779 – Description
initial v1 1 1 Enhancement of the missile hit sound handling: 2 1. Allow the engine playing the sound using the position only (currently an entity is needed). A new cpp function should address that in SoundManager. 2 1. Allow the engine playing the sound using the position only (currently an entity is needed). A new cpp function should address that in SoundManager. This should fix the issue when the attacker dies before the projectile hits. 3 3 2. Introduce different kind of sounds in the template: 4 4 a. the projectile hits the target or the ground (melee hit belongs here)