Opened 7 years ago

#4811 new defect

Hells Pass doesn't always place the barriers

Reported by: elexis Owned by:
Priority: Nice to Have Milestone: Backlog
Component: Maps Keywords:
Cc: Patch:

Description

The avoidClasses(g_TileClasses.player, 5, g_TileClasses.baseResource, 5) constraint in hells_pass.js, if not met, prevents the entire barrier from being placed.

Instead the barrier size should scale with the mapSize, should be placed before the base is placed and the starting base resources should be placed elsewhere if they would collide with the barrier.

Reproducible by starting a tiny map with 8 players.

Change History (0)

Note: See TracTickets for help on using tickets.