Opened 6 years ago

Closed 3 years ago

#5214 closed defect (fixed)

Siege engines should not be able to pickup treasures

Reported by: elexis Owned by: pszemsza
Priority: Nice to Have Milestone: Alpha 25
Component: Simulation Keywords:
Cc: pszemsza Patch: Phab:D3929


Siege engines can't gather resources, so they shouldn't be able to pickup treasure either.

template_unit specifies the treasure rate. It seems we should just disable that for template_unit_mechanical. Alternatively we may consider removing the default treasure rate.

Attachments (2)

arcadia_treasures.pmp (361.4 KB ) - added by pszemsza 3 years ago.
Map for testing
arcadia_treasures.xml (710.7 KB ) - added by pszemsza 3 years ago.
Map for testing

Download all attachments as: .zip

Change History (7)

comment:1 by Imarok, 5 years ago

Component: UI & SimulationSimulation

Move tickets to Simulation as UI & Simulation got some sub components.

comment:2 by pszemsza, 3 years ago

Cc: pszemsza added
Owner: set to pszemsza
Status: newassigned

by pszemsza, 3 years ago

Attachment: arcadia_treasures.pmp added

Map for testing

by pszemsza, 3 years ago

Attachment: arcadia_treasures.xml added

Map for testing

comment:3 by Stan, 3 years ago

Patch: Phab:D3929

comment:4 by Silier, 3 years ago

Milestone: BacklogAlpha 25

comment:5 by wraitii, 3 years ago

Resolution: fixed
Status: assignedclosed

In 25733:

Disable TreasureCollector component in siege engines.

This is unexpected and does not seem particularly useful/sensical.

Patch by: pszemsza

Fixes #5214

Differential Revision:

Note: See TracTickets for help on using tickets.