Opened 6 years ago

Closed 6 years ago

#5215 closed defect (invalid)

Game Crashes just before starting a match

Reported by: Metalhero Owned by:
Priority: Should Have Milestone:
Component: Core engine Keywords:
Cc: Patch:

Description

Hello, I have problem. The game crashes everytime before new match start. Then it shows error window with text:

Details: unhandled exception (Access violation reading 0x8C0198A4)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found) errno = 0 (No error reported here) OS error = 0 (no error code was set)

Thanks for any help.

Attachments (2)

crashlog.dmp (104.3 KB ) - added by Metalhero 6 years ago.
dmp file
crashlog.txt (10.2 KB ) - added by Metalhero 6 years ago.
txt file

Download all attachments as: .zip

Change History (7)

by Metalhero, 6 years ago

Attachment: crashlog.dmp added

dmp file

by Metalhero, 6 years ago

Attachment: crashlog.txt added

txt file

comment:1 by Stan, 6 years ago

Hello and thanks for the report.

You can try disabling GLSL and postprocessing in the options and it will likely fix your issues.

If you want to help us debug this issue more thoroughly please let us know :)

in reply to:  1 comment:2 by Metalhero, 6 years ago

Replying to stanislas69:

Hello and thanks for the report.

You can try disabling GLSL and postprocessing in the options and it will likely fix your issues.

If you want to help us debug this issue more thoroughly please let us know :)

Thank you, it works!!! Now, I can play 0 A.D. on my T100HA tablet during long travels. :-)

comment:3 by Metalhero, 6 years ago

Resolution: fixed
Status: newclosed

comment:4 by elexis, 6 years ago

Component: UI & SimulationCore engine
Keywords: No stack frames found removed
Milestone: Backlog
Resolution: fixed
Status: closedreopened

Fixed only for things that we changed in our code. Thanks for the feedback Stan. I guess we need to improve the hardware detection code for some things.

comment:5 by elexis, 6 years ago

Resolution: invalid
Status: reopenedclosed
Note: See TracTickets for help on using tickets.